{
	map         "mp_dr_disco"
	longname    "MP_DR_DISCO"
	gametype    ""
	description "Custom map mp_dr_disco"
	mapimage    "preview_mp_dr_disco"
	mapoverlay  "compass_overlay_map_blank"
	allieschar  "us_army"
	axischar    "opforce_composite"
	environment "urban"
}
