WEAPONFILE\weaponType\grenade\weaponClass\grenade\offhandClass\None\impactType\none\inventoryType\primary\displayName\Snowball\modeName\\playerAnimType\hold\AIOverlayDescription\\gunModel\viewmodel_snowball\handModel\viewmodel_base_viewhands\isHandModelOverridable\1\idleAnim\viewmodel_vc_snowball_idle\emptyIdleAnim\viewmodel_vc_snowball_idle\fireAnim\viewmodel_vc_snowball_fire\holdFireAnim\\lastShotAnim\viewmodel_vc_snowball_fire\detonateAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\raiseAnim\viewmodel_vc_snowball_pullout\dropAnim\viewmodel_vc_snowball_putaway\firstRaiseAnim\viewmodel_vc_snowball_pullout\altRaiseAnim\viewmodel_vc_snowball_pullout\altDropAnim\viewmodel_vc_snowball_putaway\quickRaiseAnim\viewmodel_vc_snowball_pullout\quickDropAnim\viewmodel_vc_snowball_putaway\emptyRaiseAnim\viewmodel_vc_snowball_pullout\emptyDropAnim\viewmodel_vc_snowball_putaway\sprintInAnim\viewmodel_vc_snowball_putaway\sprintLoopAnim\viewmodel_vc_snowball_sprint_loop\sprintOutAnim\viewmodel_vc_snowball_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\moveSpeedScale\1\sprintDurationScale\1\lowAmmoWarningThreshold\0.33\damage\100\meleeDamage\135\fireDelay\0\meleeDelay\0\meleeChargeDelay\0\fireTime\0.4\holdFireTime\0\detonateTime\0.1\detonateDelay\0.1\meleeTime\0.8\meleeChargeTime\0\reloadTime\2\dropTime\0.5\raiseTime\1\altDropTime\0.5\altRaiseTime\1\quickDropTime\1\quickRaiseTime\0.5\firstRaiseTime\1\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\3.5\aiFuseTime\5\stickiness\Don't stick\hasDetonator\0\timedDetonation\0\rotate\1\holdButtonToThrow\0\freezeMovementWhenFiring\0\clipOnly\1\hipIdleAmount\80\hipIdleSpeed\0\idleCrouchFactor\0.5\idleProneFactor\0.15\parallelDefaultBounce\0.5\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelRockBounce\0.6\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelAsphaltBounce\0.6\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularRockBounce\0.25\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\worldModel\weapon_m67_grenade\knifeModel\\worldKnifeModel\\ammoName\usgrenade\maxAmmo\6\startAmmo\1\clipName\usgrenade\clipSize\6\sharedAmmoCapName\WEAPON_FRAGGRENADE\sharedAmmoCap\4\dropAmmoMin\1\dropAmmoMax\1\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fraggrenade_fire\fireSoundPlayer\weap_fraggrenade_fire\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\reloadSound\\reloadSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\detonateSound\\detonateSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\bounceSound\grenade_bounce\reticleCenter\reticle_center_cross\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\altWeapon\\blocksProne\0\cookOffHold\0\hudIcon\hud_us_grenade\killIcon\hud_us_grenade\dpadIcon\\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\800\projectileSpeedUp\120\projectileSpeedForward\0\projectileModel\viewmodel_snowball\projExplosionType\none\projExplosionEffect\fox/snowball\projExplosionEffectForceNormalUp\0\projExplosionSound\bodyfall_snow_large\projectileTrail\grenade\projectileTrailTime\1\projectileTrailRadius\32\projImpactExplode\1\adsDofStart\0\adsDofEnd\0\\\notetrackSoundMap\
r_out snowball_pullout