WEAPONFILE\displayName\Pickaxe\modeName\\playerAnimType\rocketlauncher\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\penetrateType\none\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\1\suppressAmmoReserveDisplay\1\laserSightDuringNightvision\1\blocksProne\0\silenced\0\autoAimRange\1600\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\30\gunMaxYaw\30\lowAmmoWarningThreshold\0.33\ammoName\Pickaxe\maxAmmo\0\startAmmo\0\clipName\Pickaxe\clipSize\0\shotCount\1\dropAmmoMin\0\dropAmmoMax\0\reloadAmmoAdd\0\reloadStartAdd\0\damage\200\minDamage\150\meleeDamage\130\maxDamageRange\100\minDamageRange\1\playerDamage\30\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\1\fireDelay\0.1\meleeTime\0.7\meleeChargeTime\0\meleeDelay\0.25\meleeChargeDelay\0\reloadTime\2\reloadEmptyTime\2\reloadStartTime\0\reloadEndTime\0\reloadAddTime\0\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.5\raiseTime\0.5\altDropTime\0.5\altRaiseTime\0.5\quickDropTime\0.5\quickRaiseTime\0.5\firstRaiseTime\0.5\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\110\standRotMinSpeed\110\posMoveRate\4\posRotRate\5\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveMinSpeed\60\duckedRotMinSpeed\60\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\posProneMoveRate\10\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\80\adsIdleAmount\25\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.5\idleProneFactor\0.15\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\65\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\adsBobFactor\1\adsViewBobMult\0\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\4\hipSpreadDuckedMin\3\hipSpreadProneMin\2\hipSpreadMax\10\hipSpreadDuckedMax\10\hipSpreadProneMax\10\hipSpreadFireAdd\0.25\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDecayRate\1.5\hipSpreadDuckedDecay\1.375\hipSpreadProneDecay\1.6\hipGunKickReducedKickBullets\4\hipGunKickReducedKickPercent\20\hipGunKickPitchMin\-5\hipGunKickPitchMax\-3\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\250\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\15\hipGunKickStaticDecay\1\adsGunKickReducedKickBullets\4\adsGunKickReducedKickPercent\20\adsGunKickPitchMin\-30\adsGunKickPitchMax\-20\adsGunKickYawMin\-17\adsGunKickYawMax\17\adsGunKickAccel\250\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\10\adsGunKickStaticDecay\1\hipViewKickPitchMin\20\hipViewKickPitchMax\40\hipViewKickYawMin\-15\hipViewKickYawMax\15\hipViewKickCenterSpeed\2000\adsViewKickPitchMin\20\adsViewKickPitchMax\95\adsViewKickYawMin\-10\adsViewKickYawMax\30\adsViewKickCenterSpeed\2000\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\320\adsOverlayHeight\240\gunModel\weap_mc_pickaxe\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\weap_mc_pickaxe_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_tomahawk_idle\emptyIdleAnim\viewmodel_tomahawk_idle\fireAnim\viewmodel_tomahawk_idle\lastShotAnim\viewmodel_tomahawk_idle\rechamberAnim\viewmodel_tomahawk_idle\meleeAnim\viewmodel_tomahawk_attack\meleeChargeAnim\viewmodel_tomahawk_attack2\reloadAnim\\reloadEmptyAnim\\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_tomahawk_pullout\dropAnim\viewmodel_tomahawk_putaway\firstRaiseAnim\viewmodel_tomahawk_pullout\altRaiseAnim\viewmodel_tomahawk_pullout\altDropAnim\viewmodel_tomahawk_putaway\quickRaiseAnim\viewmodel_tomahawk_pullout\quickDropAnim\viewmodel_tomahawk_putaway\emptyRaiseAnim\viewmodel_tomahawk_pullout\emptyDropAnim\viewmodel_tomahawk_putaway\sprintInAnim\viewmodel_tomahawk_sprint_in\sprintLoopAnim\viewmodel_tomahawk_sprint_loop\sprintOutAnim\viewmodel_tomahawk_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\viewmodel_rpg_ads_up\adsDownAnim\viewmodel_rpg_ads_down\viewFlashEffect\\worldFlashEffect\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\weap_rpg_drop_npc\putawaySoundPlayer\weap_rpg_drop_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\pickaxe_icon\killIcon\pickaxe_icon\dpadIcon\\ammoCounterIcon\\hudIconRatio\1:1\killIconRatio\1:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\None\flipKillIcon\0\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\0\hideTags\\notetrackSoundMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr