WEAPONFILE\displayName\PPSh-41\modeName\\playerAnimType\smg\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\twoHanded\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\gunMaxPitch\6\gunMaxYaw\6\lowAmmoWarningThreshold\0.33\ammoName\ppsh_mp\maxAmmo\210\startAmmo\140\clipName\ppsh_mp\clipSize\70\shotCount\1\dropAmmoMin\1\dropAmmoMax\70\reloadAmmoAdd\0\reloadStartAdd\0\damage\22\minDamage\14\meleeDamage\135\maxDamageRange\750\minDamageRange\1000\playerDamage\30\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.048\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\2.3\reloadEmptyTime\2.8\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.9\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.8\raiseTime\0.76\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.9\emptyDropTime\0.7\emptyRaiseTime\0.76\sprintInTime\0.36\sprintLoopTime\0.7\sprintOutTime\0.36\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.9\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\25\hipGunKickPitchMax\29\hipGunKickYawMin\-18\hipGunKickYawMax\18\hipGunKickAccel\738\hipGunKickSpeedMax\886\hipGunKickSpeedDecay\73\hipGunKickStaticDecay\73\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\55\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\516\adsGunKickSpeedMax\1476\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\hipViewKickPitchMin\-22\hipViewKickPitchMax\44\hipViewKickYawMin\44\hipViewKickYawMax\-51\hipViewKickCenterSpeed\1255\adsViewKickPitchMin\-22\adsViewKickPitchMax\44\adsViewKickYawMin\44\adsViewKickYawMax\-51\adsViewKickCenterSpeed\1255\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.15\adsSwayVertScale\0.2\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\vm_t4_ppsh\gunModel2\vm_t4_ppsh_1\gunModel3\vm_t4_ppsh_2\gunModel4\vm_t4_ppsh_3\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\wm_t4_ppsh\worldModel2\wm_t4_ppsh\worldModel3\wm_t4_ppsh\worldModel4\wm_t4_ppsh\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\vm_t4_ppsh_idle\emptyIdleAnim\\fireAnim\vm_t4_ppsh_fire\lastShotAnim\vm_t4_ppsh_lastshot\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\vm_t4_ppsh_reload_empty\reloadEmptyAnim\vm_t4_ppsh_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\vm_t4_ppsh_raise\dropAnim\vm_t4_ppsh_drop\firstRaiseAnim\vm_t4_ppsh_raise\altRaiseAnim\\altDropAnim\\quickRaiseAnim\vm_t4_ppsh_raise_quick\quickDropAnim\vm_t4_ppsh_drop_quick\emptyRaiseAnim\vm_t4_ppsh_raise\emptyDropAnim\vm_t4_ppsh_drop\sprintInAnim\vm_t4_ppsh_sprint_in\sprintLoopAnim\vm_t4_ppsh_sprint_loop\sprintOutAnim\vm_t4_ppsh_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\vm_t4_ppsh_fire\adsLastShotAnim\vm_t4_ppsh_fire\adsRechamberAnim\\adsUpAnim\vm_t4_ppsh_ads_up\adsDownAnim\vm_t4_ppsh_ads_down\viewFlashEffect\muzzleflashes/fx_t4_ppsh_muz\worldFlashEffect\muzzleflashes/fx_t4_ppsh_muz\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\t4_ppsh_fire_npc\fireSoundPlayer\t4_ppsh_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_mp5_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_mp5_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_mp5_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_t4_ppsh\killIcon\hud_t4_ppsh\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\10\sprintBobV\\sprintRotR\\sprintScale\\sprintOfsU\\sprintRotY\\sprintOfsR\\sprintOfsF\\sprintRotP\\sprintBobH\\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
t4_ppsh_mag_in t4_ppsh_mag_in
t4_ppsh_mag_out t4_ppsh_mag_out
t4_ppsh_mag_tap t4_ppsh_mag_tap
t4_ppsh_slide_forward t4_ppsh_slide_forward